Archive for the ‘media’ Category

Attakkalari India Biennial 2009. Opening event.

Friday, May 16th, 2008

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Lorenzo Brusci and his environmental sonic modules will be joining the opening site specific performance of Attakkalari India Biennial 2009 to be held from 6 to 16 Feb 2009. The event will be involving among others artists like choreographer and dancer Jayachandran Palazhy, media artists like Kunihiko Matsuo, Thomas Dotzler, Naoki Hamanaka, Mitsuaki Matsumotoand composer Joseph Hyde.

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Contact the Festival Directorate at:
Attakkalari Centre for Movement Arts
24-04, BTS Bus Depot Road
Wilson Garden
Behind Mandovi Motors
Bangalore 560027
Tel: (91-80) - 22123684
email: attakkalari.biennial@gmail.com
Website: www.attakkalari.org

ART BOX CITY. A social communication machine. Acoustic design by Lorenzo Brusci e B&C speakers

Friday, March 7th, 2008

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ART BOX CITY is produced by a pool of brands headed by the university spin off SPAZI COMUNI (Rome, IT). Designed by Pino Brugellis, it sees the collaboration among others of EXTRAVEGA, TARGETTI, OLOMEDIA and for the acoustic design of LORENZO BRUSCI / Sound and Experience Design together with the B&C Speakers acoustic consultancy.

Art Box City is conceived to provide public and institutional information along with the ability to offer a dynamic and media space for urban meetings and public confrontations.

ART BOX CITY è una macchina urbana, una piattaforma hardware e software progettata per lo svolgimento di due distinte attività:

1. La diffusione di contenuti culturali e informativi ai cittadini che avranno a disposizione uno “strumento” dai molteplici utilizzi: fruizione e download di contenuti audio-video e testuali; servizi informativi sul lavoro, sulle attività dei municipi e sulle manifestazioni artistico culturali in città; inserimento – previa vidimazione in tempo reale – di autoproduzioni.


2. La raccolta, la sintetizzazione e l’analisi dati sullo spazio urbano di posizionamento del box. Tale attività è resa possibili da un Software innovativo (SW_ABC_1) programmato grazie al lavoro congiunto di ricercatori di sociologia, psicologia sociale, metodologi, statistici e informatici.

La fisionomia esteriore è quella di un Box Urbano, una “macchina” che non richiede nessuno sforzo per essere utilizzata, che favorisce la socializzazione e la trasmissione artistica e culturale anche in modo distratto, inventando modi informali di comunicare.

Defining a human space through poetry and its ‘artificial resounances’

Thursday, December 20th, 2007

Ambiente sonoro per lettura intima poetica

Poet Eugene Ostashevsky reads his poems from the book ITERATURE (Ugly Duckling Presse, 2005, www.uglyduklingpresse.org) at Brusci’s studio in Berlin, march 2007. In december 2007 Brusci starts composing and mixing hypothesis of sound worlds obtained processing Ostashevsky’s recorded voice. Here are some first music pieces, with the reference to the poem and to the book. The music pieces are intended as an expressive sound habitat surrounding the intimate and private book reading. Multiple sound versions - generated from the same recorded poem - are conceived to explore the habitat responsiveness to the mental reading experience.

poem The Unraveller, from ITERATURE by E. Ostashevsky, read by E. Ostashevsky

poem The Unraveller, from ITERATURE by E. Ostashevsky, read by E. Ostashevsky

poem The Unraveller, from ITERATURE by E. Ostashevsky, read by E. Ostashevsky

poem Ballad, from ITERATURE by E. Ostashevsky, read by E. Ostashevsky

poem The Martyr, from ITERATURE by E. Ostashevsky, read by E. Ostashevsky


Text and audio recording of the orginal poem The unraveller


Ostashevsky’s live readings.

EPLANTS. Interactive info-video-sonorous plants

Tuesday, December 18th, 2007

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An e-creature can live. An e-creature can be significantly communicating awareness and with its own memory meeting other living memories and re-determining its future.
SED members Sara Meloni, Giovanni Conti and Lorenzo Brusci started in Madrid, Noche en Blanco 2007, the experiment on ‘Eplants’, digital video plants and sound expressions reacting to people’s presence and density. This is a small excerpt from a recorded interactive session. On the VIDEO HISTORY zone of the website you’ll find more materials on the Madrid event and ‘Eplants’ contents. The original sound aggregates belong to the audio work LOLE, Musica Leggiadra, Letizia Renzini/Lorenzo Brusci/Timet, 2003-2006.

RTSI radio interview

Tuesday, December 4th, 2007

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Swiss italian Radio RTSI-Retedue (Channel II). 5-6 december 2007

Enrico Bianda interviews Lorenzo Brusci on the following themes:
- Acoustic design can provide dynamic contents and expressive architecture changeable perspectives to the human habitat of the Schindler’ factory new contemporary art museum, project by Claudio Nardi e Leonardo Proli. Civil, aesthetic and functional meanings through a symbolic acoustic design.

- The relationship between Brusci’s work and historical cultural sources and items, territories, cities and communities, from the architectural and the sound point of view.

- The artist: towards a (self)reflecting responsability.

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“Excerpts from the interview plus written extended reflections concerning the relation between intentionality and functionality in contemporary city life”.

Walking in the street, willing to obtain and achieve a specific strategic and geographic aim. Surrounded by noise aggression, media noise aggression and a-systematic exposures. Carnival of colours, shapes, redundancies. Aggression. Reaction? Functional actions become rigid and “closed” once combined and exposed to intensive uncontrolled urban media noise; the civil society vanishes into the citizen-tourist city fruition model; you skip facing the external world with your private and complex emotional set, better an organized functional set of goals. Richard Ingersoll in his sociology of architecture book Sprawl Town (published in Italy by Melteni) talks positively about the possible integration between commercial malls and public architecture, new contexts able to reconstruct a social texture setting up the social dynamic of a traditional market area, getting over the post-industrial sublimation of passive-active-passive consuming actions inside the ’segregated dedicated space’. Once again the combination between functions and ‘closed environments’ - also considerable ‘contemporary complexity reducer factors’ - simplify obtaining one’s goal, lowering and often annihilating the incidence of the richer social and wider cultural landscape.

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Sonic bamboo door to Campi Bisenzio. URBAN SONIC GARDEN 2004/2005. Urban sonic and horticultural installation by Giardino Sonoro.

(photos by Davide Virdis)

Our urban experience design aims to restructure individuals’ aspiration to a full functional city, designing new perceptual doors to the pleasure of community life, made of surprises and unpredictable encounters, time stretching and potential lives at every corner and sight. Filling city paths with stimulating media contents, information and narrations; street signals able to underline and offer further understanding keywords and stunning interpretation stances: these tools can enhance and increase the intensity of the communitarian experience, specially through the unavoidable arisen critics and supports. Between you and ‘the intended place’ there are other places, other stories, stratified suggestions and heritages, persons, not simulacrum of presences (and of their inter-relationships). Persons with their sharable attitudes and goals. Before approaching your target -the event, the place, the building or an advised danger- there’s the possibility to live alternative experiences, to let them talk, sending and receiving environmental messages, walking unpredictable paths, enriching your daily/night cultural landscape.

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Giardino Sonoro Lab, Firenze, 2007. Photo by Daniele Barbagli.

Iconography of presences, choreography of motions, they should suggest behaviors and narrations able to discover unknown urban sites, attitude to places and institutions never considered before, overcoming the caption like reference of standard street and information signals: to be aware of which soundscape you are immersed in, which historical traces you are belonging to or heading to, to be emotionally and chronologically connected to contemporary events happening in other towns of the planet… All inside a clear context of wide sense of welcoming and care:

ie. the sonorous and luminous traffic light (Brusci, 2007) is a clear example of this approach. Consider a traffic light that is also a “pedestrian waiting lit spot” (where the pedestrian is always at sight), with a street noise masking interactive sound system, a real shelter from the sun and the rain, equipped with a synchronized sound design announcing the pure functions of the traffic light itself: waiting ->crossing, quality and security of the action. Unfortunately cars and their drivers belong to the “pure function” domain: purpose, action, result. We need to restructure the attitude to passively assume the immanency of accidents and risks as the only real point of contact with “other’s reality”, the outside: inside a car you live a cognitive alienation, surrounded by noise and wide frequency range music (highly compressed radio music). We need helping drivers to consider that real persons are walking by, that they belong to the same ethic action-domain, “pedestrians are a sameness with drivers; cars are provisional interfaces”. This can sound simple, “not sufficiently stigmatizing” but in terms of experience design we want clearly to communicate ‘in the streets’, with all the means, that “people are real people and nothing can justify a “contact-accident” epiphany. This is one of our fundamental issues concerning contemporary cities: street events are not media events. Media contents on the contrary have to help enhancing living circumstances and bringing them to a strong continuous cultural negotiation.”

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A study for a city sonorous and luminous traffic light. Designed by Lorenzo Brusci. Collaborator Pietro Fantoni, 2007.

We are now approaching furthur designing steps with arch. Pino Brugellis